Barter

Barter is tied to Charisma. Barter governs buying and selling items across the wasteland. The reputation the player has with any given faction plays a role; selling to a town or organization that likes the player gives more opportune prices than those groups that dislike the player. In addition, the player's AND the merchants' Karma both affect the price of goods. The Merchants' Karma also comes into play when dealing with stolen goods; Good Karma merchants will rarely deal in such things, but shady merchants, will be willing to buy such things, and depending on how shady or borderline criminal they are, they might even pay a fair value.
 * Neutral players find that all merchants they meet will give them a 5% discount towards goods they sell, and will pay the player an additional 5% for their items. This is because wasteland merchants like dealing with unaligned that don’t have a reputation. As the player gains either a good or bad reputation this discount disappears from some merchants, and increases for others.
 * Good players find that merchants who supply good communities (Good Karma merchants) like working with them more, and while they no longer get a bonus towards all merchants, good merchants pay them a 10% premium on their goods, because they can rely on the player to sell them clean good condition goods. They will however offer no discount for the goods the player tries to buy from them. Bad Karma merchants are suspicious of the good character and avoid them, and if they have to deal with them will only buy goods from the player with 20% decrease in the value.
 * Bad Karma players also find the merchant wide discount and premium have been revoked, but when dealing with merchants in Bad Karma towns and factions they find that their ruthlessness and strength kicks the scum-like merchants into line, and these merchants are forced to give the character a 10% discount on all their goods. However, they will not pay the player any addtional value for the items the player is trying to sell to them. At the same time good merchants are wary of players with Bad Karma and will not always deal with them, and if they do they over charge the player by 20% for any goods they try to buy.